Bliss valley- have a cult in the english mountain cities that can cause a revolt. "Eadignes"

Wargal ripoff- creatures in the mountains that can be called upon

Mages of old- use the kinda dwindling old hardcore religious following to get the help of the gods, also helps for the wargals

The 'desert people'- from the south comes the desert people who care not about their own death and are waging a religious war of cleansing.

FINAL STANDS- Have several options for prepping a final stand, 'Cold Grand Fortress' being the back mountain cities, 'Surrounded Keeps' being the central mountains, and 'Our Hellish Island Homes'...


'Research settings', start dates for just the dates, in-game options for how much tech to start with.

'static modifiers' contains stuff like the stability effects AND IMPORTANT- THE DIFFICULTY SETTINGS

'co-op mode' where one person manages the islands/coastal areas to allow nicer 2v2s, perhaps split the southern island as an option as well so they have their own lil land front right off

'fyrdmen' as militias for english


portrait_POL_lucjan_zeligowski for the focus for leaders